Não conhecido detalhes sobre The First Berserker: Khazan



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It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

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Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

Enquanto é normal qual jogos do finesse soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou 1 Porreiro tempo até de que outro inimigo exigisse tanto quanto o terceiro chefe do game.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can The First Berserker: Khazan brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

A história do jogo possui uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado do traição e quem realmente foi este grande vilãeste dessa história sangrenta.

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

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A clara inspiração de modo a isso foi Nioh, qual similarmente identicamente conjuntamente utiliza um sistema bem semelhante, contudo isso tira um pouco do charme do 1 Souls e a graça de explorar 1 mundo interconectado e dar caminhos bem escondidos entre as áreas.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

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